UE5 Stylized Swamp Environment

Some stylized environment artwork made for a personal project way back in 2022.

My responsibilities for these shots included:
● Asset Pipeline Creation (Concept 3d to Clean Geo to Substance Painter Smart Material)
● Level Art / Asset Integration into Unreal
● Modelling / Texturing various assets
● Stylized Texture set creation for everything
● Landscape / Prop Shader creation / Material management across the entire scene
● Lighting / Grading

Special shoutout to Anton Fadeev for the initial concept art and providing concept geo for the tree assets, Colin Alteveer for the swamp water shader, and Gavin Bartlett for the rock mesh.
Music credits from the videos: Various songs from Deadmau5: Where's the drop?

Night-time variation showcasing bioluminescence shader in action on the landscape, leaves, mushrooms, and foliage.

Night-time variation showcasing bioluminescence shader in action on the landscape, leaves, mushrooms, and foliage.

Various refs gathered into a mood board during planning

Various refs gathered into a mood board during planning